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Castle crashers 2 characters controlled
Castle crashers 2 characters controlled








Here comes the trick: when you complete two levels of Points of control later, the levels of filling Intermediates between them are recorded as "passed" even if you didn't play them. For example, if you exceed the level of Point of control , Barbarian chief, then you exceed the level of Point of control. When it happens, the game also records all levels of filling intermediate as "passed" and all these levels are unlocked on the map. As I said in the previous section, The game saves the progress of the campaign when you pass a level of Point of control . Now, let's talk about how the level jump . Note that character progress is always saved as soon as it occurs (eg leveling up or taking a new weapon). For example, War of Barbarians is a level of filling: as soon as you get over it, Chief of the Barbarians will be available on the map However, if you exit the game session at this point and start a new one, Chief of the Barbarians it will crash and you will have to beat Barbarian war again before continuing. Therefore, if you exit the game session and start a new one, you will not be able to immediately play the last unlocked level, you will have to unlock it again, playing the previous level (s). For example, Chief of the Barbarians is a level of Point of control - If you pass it, Entry to the Forest will be available and you can start from there the next time you play.īy contrast, when you complete a level of filling , the next level is unlocked but the game does not save the campaign progress. Therefore, if you exit the game session and start a new one, you can immediately play the last unlocked level. When you complete a level of Point of control , the next level is unlocked and the game saves the campaign progress (including the new unlocked level).










Castle crashers 2 characters controlled